975 Articles match "Design"

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5 Things You Can Do With Aviary Screen Capture
The site also plans to offer to capture sites as they appear in different browsers (very useful for web designers), but that feature is not ready yet. Aviary can capture Flash web sites with no problem. Drop screen caps directly into an editing application . Not all screen caps can be used as-is.... It might not be my first choice for a large design project, but when I just need to get an image into a blog post or saved for future reference, it certainly speeds up the process. Have you tried Aviary?
Web Worker Daily - Saturday, July 4, 2009
Building the Enterprise 2.0 Business Case, One Collaboration at a Time
New Collaborative Tools for Your Organization’s Toughest Challenges is available for free download here , with registration.) ...Tags: 2.0 Design Thinking Enterprise 2.0 SOA Social Computing andrew mcafee.
The FASTForward Blog - Friday, July 3, 2009
July’s Big Question: New Skills for Learning Professionals
There is so much information to be consumed that there has to be some design involved to ensure that learners don’t become so overwhelmed that they aren’t able to master tasks. All of the rules of doing analysis of what the end results should be are still very important, as is doing formative and summative evaluations during learning events to be sure that learners are at least moving towards catching a wave. Authored by gminks . Hosted by Edublogs .
Adventures in Corporate Education - Friday, July 3, 2009
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  • Design for Emotion and Flow
    When attention becomes a scarce resource, it’s important to invest it wisely. Information architects and designers play a critical role in ensuring the products they design provide users’ with a return on their investment of attention.... Characteristics of Flow Total concentration and focused attention A sense of control over interactions Openness to new things Increased exploratory behavior Increased learning Positive feelings 3.
    ChiefTech - Thursday, August 7, 2008
  • Pattern Languages for Interaction Design
    Will Evans stalked and captured Erin Malone, Christian Crumlish, and Lucas Pettinati to talk about design patterns, pattern libraries, styleguides, and innovation. Erin, Christian, and Lucas are leading a workshop on design patterns at this year’s Interactions in Vancouver; and, Erin and Christian are writing a book on patterns for designing social spaces for O’Rreilly.
    Boxes and Arrows - Monday, January 26, 2009
  • Information Architecture for Audio: Doing It Right - Boxes and Arrows: The design behind the design
    Boxes And Arrows : The Design Behind the Design Register or Log In Search Stories Ideas Forums People Events Jobs About December Issue, 2008...).
    ChiefTech - Monday, January 12, 2009
  • The ‘Least Assistance’ Principle
    In The Nurnberg Funnel , he documented how this design led to 25 cards, 1 per learning goal, that beat a 94 page traditionally designed manual hands-down in outcomes....  The answer may well be ‘out there’, and rather than for learning designers to try to track it down and capture it, the learner can send out the need  and there’s a good chance an answer will come back!
    Learnlets - Friday, February 20, 2009
  • Bringing Holistic Awareness to Your Design
    Gone, thankfully, are the days when the user experience and the user interface were an afterthought in the website design process, to be added on when programming was nearing completion.
    Boxes and Arrows - Wednesday, February 18, 2009
  • On A Scale of 1 to 5
    Rating and reputation systems have become standard tools in our design toolbox. But sometimes they are not well-understood. A recent post at the IxDA forum showed confusion about how and when to use rating systems. Much of the conversation was about whether to use stars or some other iconography.... Movies, books, and wine are examples of experience goods , which we need to experience before we know their true value. For example, we’re partial to red wine from Italy, but that doesn’t mean we’ll like every bottle of Italian red wine we buy.
    ChiefTech - Wednesday, June 18, 2008
  • Wanted/Needed: UX Design for Collaboration 2.0
    The main concepts in this definition are: Collaboration is action-oriented. People must do something to collaborate. They may exchange ideas, arrange an event, write a report, lay bricks, or design some software. To collaborate is to act together and it is the combined set of actions that constitutes collaboration. Collaboration is goal-oriented.... The basic components of collaboration Artifacts The Artifacts are the tangible objects relating to the collaboration.
    Boxes and Arrows - Thursday, March 12, 2009
  • Transformative Experience Design
    As part of the continual rethink about what I offer and to who (e.g. training department rethinks to managers, directors, VPs; experience design reviews/refines to learning teams), my thoughts on learning experience design took a leap...!).  However, the takeaway is that ritual is hard to design, most artificial attempts fail miserably.
    Learnlets - Saturday, March 28, 2009
  • Design Patterns for Coworking
    One of the great strengths of the global coworking community is the willingness to share knowledge and best practice without restriction and with openness wired into the very values of this community. Recently a member of the global coworking mailing list , Joseph Holsten) recently created what’s essentially a recipe book of ‘how to’ guides for those seeking to setup a coworking community, coworking space or simply better operate the communities and spaces they’re already running.
  • Q-tools for design and discovery
    Q-tools , originally uploaded by dgray_xplane . You can think of a question as a tool that you can use to increase your knowledge or reduce uncertainty. In fact, a question may be the most basic tool for gaining knowledge and working with information. If this is so, then it makes sense to ask which kinds of questions are best suited to different kinds of information challenges.
    the digital knowledge worker blogs - Wednesday, June 4, 2008